Update 1.4 - Roll implementation
Today I implemented roll detection and functionality in the app, holding the controller sideways now centers correctly.
I also made some small fixes to the matrix center and homography calculations.
Additionally, I removed the X and Y cursor offset sliders, since theyβre no longer necessary.
Files
ScreenBlasterVR_Setup_v1.4.exe 43 MB
2 days ago
Get π― ScreenBlasterVR β VR Controllers as Light Guns for Flatscreen Gaming
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π― ScreenBlasterVR β VR Controllers as Light Guns for Flatscreen Gaming
Turn any SteamVR controller into a flatscreen light gun!
Status | Released |
Category | Tool |
Author | JollyKai |
Tags | lightgun, retrogaming, steamvr, Virtual Reality (VR) |
More posts
- Update 1.5 - Haptic Update + Fixes2 days ago
- Calibration Update5 days ago
- Finally Update 1.119 days ago
- Readme updated20 days ago
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